Tag Archives: games

The Other Question Google Can’t Yet Answer

“Do intelligent beings inevitably develop an attitude problem?” – Steven Pinker In an article at Bloomberg.com, “Google Just Found the One Question It Can’t Yet Answer,” Jeremy Kahn discussed a recently published blog post by DeepMind, the Google artificial intelligence … Continue reading

Posted in 04: Games People Play, 14: Behavior, 16: Culture, 17: Choice, Gap Theory | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Spilled M&Ms© 8 – Character, Integrity, Behavior II [FPs]

If a picture is worth 1,000 words, how much is a sketch worth?  Or, after long thought over my last post that was rather “salted” with strange, alien and rune-like musings, how many words is an “equation” (the e-word) worth? … Continue reading

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Spilled M&Ms© 7 – Character, Integrity, and Behavior [FPs]

Ever find yourself wide-awake at 3:00 am or thereabouts?  There are a few reasons for this, generally found among the following: bad pizza for dinner, a McDonald’s Frappe after 8:00 pm, taking a sleeping pill with a Red Bull, a really … Continue reading

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Spilled M&Ms© 3 – The Importance of Character

After spending two posts on the elements of Character, it seems appropriate to add some remarks on why there is such an overall cultural emphasis on character, and reasons why the quote, “Adversity doesn’t develop character, it reveals it” is … Continue reading

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Spilled M&Ms© 1 – How to Succeed in a Career By Really Trying – Character

We covered the important aspects of What you do to add value to the organization and its goods and services and How you go about contributing this added value.  Now we finish up with Who is doing this.  This is … Continue reading

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Integrity 1 – It’s Personal [FP]

“Integrity – the courage to meet the demands of reality” – Dr. Henry Cloud. It was that stick that always threw me.  It was straight when I held it in the air and looked at it, but it always bent … Continue reading

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Salvagers or Complacents – Games People Play IV

The fourth installment with a video clip, and final one for the time being, will focus on the remaining half of my simple ‘sketch’ with a description of what I call the Passive mode games people can choose to engage … Continue reading

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